Aspirant

Among some religious orders, the goal of the initiates is not to serve the gods but to become like them. Some cultures behind that divine ascension is possible- that morals can rise to take a seat beside the gods themselves. Others maintain that mortals cannot become divinities but that they might yet serve the gods on a higher plane as saints or proxies. Still others believe that even if they never achieve true ascension through their endeavors, their efforts to imitate the divine raise them above their fellow mortals

Hit Die: d8.

Class Skills

The aspirant’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (religion) (Int),, Knowledge (The Planes)(Int), Perform (Cha), Profession (Wis),) Spellcraft (Int).

Skill Points at 1st Level: .? (4 + Int modifier) x 4

Skill Points at Each Additional Level: 4 + Int modifier.

Table: The Aspirant

           

———————— Spells per Day1 ——–—————

Level

Base Attack Bonus

Fort Save

Ref Save

Will Save

Special

0

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

1st

+0

+2

+0

+2

Spontaneous Casting 1/day, shield of the divine +1

3

1

2nd

+1

+3

+0

+3

 

4

2

3rd

+2

+3

+1

+3

Divine Counterspell

4

2

1

4th

+3

+4

+1

+4

Spontaneous Casting 2/day

5

3

2

5th

+3

+4

+1

+4

Shield of the Divine +2

5

3

2

1

6th

+4

+5

+2

+5

 

5

3

3

2

7th

+5

+5

+2

+5

 

6

4

3

2

1

8th

+6/+1

+6

+2

+6

Spontaneous Casting 3/day

6

4

3

3

2

9th

+6/+1

+6

+3

+6

 

6

4

4

3

2

1

10th

+7/+2

+7

+3

+7

Shield of the Divine +3

6

4

4

3

3

2

11th

+8/+3

+7

+3

+7

 

6

5

4

4

3

2

1

12th

+9/+4

+8

+4

+8

Spontaneous casting 4/day

6

5

4

4

3

3

2

13th

+9/+4

+8

+4

+8

 

6

5

5

4

4

3

2

1

14th

+10/+5

+9

+4

+9

 

6

5

5

4

4

3

3

2

15th

+11/+6/+1

+9

+5

+9

Shield of the divine +4

6

5

5

5

4

4

3

2

1

16th

+12/+7/+2

+10

+5

+10

Spontaneous casting 5/day

6

5

5

5

4

4

3

3

2

17th

+12/+7/+2

+10

+5

+10

 

6

5

5

5

5

4

4

3

2

1

18th

+13/+8/+3

+11

+6

+11

 

6

5

5

5

5

4

4

3

3

2

19th

+14/+9/+4

+11

+6

+11

 

6

5

5

5

5

5

4

4

3

3

20th

+15/+10/+5

+12

+6

+12

Shield of the divine +5, perfect self

6

5

5

5

5

5

4

4

4

4

Class Features

All of the following are class features of the Aspirant.

Weapon and Armor Proficiency: The Aspirant is proficient with all simple weapons, with light wounds and medium armor, and with shields (except tower shields).

Spontaneous Casting: At 1st level, the aspirant gains the ability to lose any prepared clerical spell for any other clerical spell of equal or lower level, but only once per day. She may cast a spontaneous spell twice per day at 8th, four times per day at 12th, and five times per day at 16th level. This represents the aspirant’s growing ability to manipulate divine energies directly.

Shield of the Divine (Ex): At 1st level, the aspirant gains a +1 bonus to AC. At 5th level and every five levels thereafter, the bonus increases by +1. This bonus applies even when the aspirant is flatfooted or helpless.

Divine Counterspell (SP): An aspirant of 3rd level or higher may counter a divine spell cast by another spellcaster without expending a spell for the day. The aspirant must be high enough level to cast a spell of the same level as the spell she wishes to counter. To do so, an aspirant must ready an action to counterspell as normal, but the aspirant need not determine what the spell is. If the spell is not a divine spell, the aspirant cannot counter it, but she does not waste her use of this ability, only her action. The aspirant can use this ability a number of times per day equal to 3+ her Charisma modifier.

Perfect Self: At 20th level, the aspirant has become so fully connected with the power of the divine that she becomes a magical creature. This ability has the same effect as the monk ability of the same name.

Variant Cleric Rules

Unless otherwise noted a variant cleric advances just as a standard cleric and shares the following traits.