Highfolk

 


Proper name: Free Town of Highfolk; Valley of the Velverdyva (Highvale)

Ruler: The Worthy Sir, Tavin Ersteader, Mayor of Highfolk Town (NG male human); and, His Most Excellent Highness, Kashafen Tamarel of Flameflower, Lord of the High Elves of the Vesve (CG male elf)

Government: Mayor of town is elected by popular vote of household leaders; nonhuman communities are governed by hereditary monarches from noble families

Capital: no capital

Population: Elf 79%, Human 9%, Half-elf 5%, Halfling 3%, Gnome 2%, Dwarf 1%, Half-orc 1%

Law: CG

Allies: Furyondy, Veluna, Verbobonc, Dyvers, Duchy of Ulek, Knights of the High Forest

Enemies: Empire of Iuz, denizens of the Vesve Forest

 


Highfolk is not so much a country as a region where a loose collection of communities has come together. It is a farmer's paradise--simple, honest folk work the land and cooperate for mutual profit. Humans, gnomes, elves, and halfling live together in harmony, each sharing resources. This is a region where a hearty handshake seals a deal and invitations to share a place at the table can be expected, even for strangers.

But those who would prey on this seemingly idyllic land has best beware. When bandits have come to pillage, the laid-back spirit of Highfolk vanishes, and neighbors stand together. Their willingness to defend their homeland is almost unparalleled.

Children of preminent demihumans in Highfolk Town have been abducted lately. No one has claimed responsibility, but several rewards for information have been posted.